- Studio Lighting in Autodesk Maya 2009 - Part 2
- Studio Lighting in Autodesk Maya 2009 - Part 1
- Mudbox 2009 Quick Start Series: Setting up a mirrored UV Set in 3D Max
- Cinema 4D Realflow Water Simulation For Movie Production
- Autodesk Inventor Tutorial: Part Modeling
- Gorillas GDI Demo
- waterfall in 3ds max
- Using Block Images for Electrical Devices in Schedule Tables
- Label with Propery Set Definition Information
- Creating a Custom Device Tag
- Block-Based MvParts with Clearances
- Automatically Populate MvPart Information to a Property Set Definition
- ABS Objects, ACAD Solids and Hidden Lines
- Display System - Configurations
- Display System - Sets
- Display System - Representations
- Running Water using blobmesh - 3ds max
- IN-Motion Teaser Dec 2008
- Gorillas XNA Demo
- Porovnání 2D výkres
Descrição do Vídeo: For scene file download and hi-res tutorial download, please visit http://www.sohipitmhz.com/tutorials/studio-lighting/ In this video tutorial, you will learn how to set up your lights to properly render scenes in a simulated studio lit environment. Data: January 8, 2009 Vídeos Relacionados: : mental ray studio lighting lighting final gather area light maya autodesk maya 2009 mhz megahertz sohipitmhz so hip it mhz forgott3n | ![]() |
Descrição do Vídeo: For scene file download and hi-res tutorial download, please visit http://www.sohipitmhz.com/tutorials/studio-lighting/ In this video tutorial, you will learn how to set up your lights to properly render scenes in a simulated studio lit environment. Data: January 8, 2009 Vídeos Relacionados: : mental ray studio lighting lighting final gather area light maya autodesk maya 2009 mhz megahertz sohipitmhz so hip it mhz forgott3n | ![]() |
Descrição do Vídeo: The only purpose of this video is to show you how to aproach setting up a mirrored UV set for games (or other reasons) using 3d max to simply get a normal map without any issues at all. If you try simply overlaying the left and right hand UV sets the you will in many cases run into problems as you are then effectily using overlapping UV's (which are a bit of a no-no for digital sculpting as a general rule.)So this video shows you what I think is the simplest way to approach this problem. Data: January 8, 2009 Vídeos Relacionados: : mudbox autodesk 3d max quickstart wayne robson DarthWayne | ![]() |
Descrição do Vídeo: Cinema 4D Realflow Water Simulation For Movie Production. Data: January 8, 2009 Vídeos Relacionados: : Cinema 4D Realflow Water Simulation For Movie Production c4d fluid gas autodesk max 3ds 3dmax maya lightwave xsi softimage animation effect fx cgi zbrush maxon trailer demo reel | ![]() |
Descrição do Vídeo: test wmv Data: January 8, 2009 Vídeos Relacionados: : none | ![]() |
Descrição do Vídeo: This project was for my GUI class, its a re-make of the classic game from QBasic, Gorillas. The game consisted of two players, two gorillas. The two gorillas would fight each other by throwing bananas across the screen and try to hit the other player. The players would have the option of picking a speed and an angle for the projectile / banana, if the player hit his opponent then the player wins. The two players start of in a city consisting of large buildings that could be in the way of your opponent, witch makes it a bit more challenging to hit the other opponent. The game is still in ALPHA, and has alot of refining to do, but the core game funcionality is there. Data: January 8, 2009 Vídeos Relacionados: : www.lanegresham.net lanegresham.net lanegresham XNA XNA 2.0 XNA 3.0 XNA Game Studio 3.0 QBasic Gorillas C++ C# Autodesk Maya Autodesk Maya Visual Studio 2008 .NET 2008 Visual Studio 2005 .NET 2005 Random Buildings Random Buildings banana projectile GDI GDI+ Win32 Win32 API | ![]() |
Descrição do Vídeo: result from tutorial, making a waterfull using particle flow in 3ds max Data: January 8, 2009 Vídeos Relacionados: : 3ds max autodesk waterfall animation | ![]() |
Descrição do Vídeo: Autodesk video explaining how to use block images for electrical devices when using schedule tables Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video about labels using property set definition information Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video explaining how to create custom device tags Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video about Block-Based MvParts with clearances Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video explaining how to have MvPart info automatically populated into a Propery Set Definition Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video explaining the differences between ABS/AEC objects, AutoCAD Solids and hidden lines Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video about AutoCAD MEP display configurations Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video about AutoCAD MEP display sets Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: Autodesk video about AutoCAD MEP display representations Data: January 8, 2009 Vídeos Relacionados: : Autodesk | ![]() |
Descrição do Vídeo: A quick test while trying to make running water on autodesk 3ds max, while using the blobmesh feature in particle flow. Data: January 8, 2009 Vídeos Relacionados: : water 3ds max autodesk water animation ntu | ![]() |
Descrição do Vídeo: IN-Motion is a Motion Simulation Addin developed for Autodesk Inventor. Data: January 8, 2009 Vídeos Relacionados: : autodesk inventor motion simualtion dynamic simulation IN-Motion ar-cad smallguru | ![]() |
Descrição do Vídeo: This project is a re-make of my C++ GUI Gorilla Game. The models and shader are pretty generic, but the main purpose of this demo shows how to make random generated buildings, using C# XNA. Data: January 8, 2009 Vídeos Relacionados: : www.lanegresham.net lanegresham.net lanegresham XNA XNA 2.0 XNA 3.0 XNA Game Studio 3.0 QBasic Gorillas C++ C# Autodesk Maya Autodesk Maya Visual Studio 2008 .NET 2008 Visual Studio 2005 .NET 2005 | ![]() |
Descrição do Vídeo: Porovnání 2D výkres? pomocí aplikace Autodesk Design Review Data: January 8, 2009 Vídeos Relacionados: : Porovnání DWG | ![]() |





















